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Old Mar 25, 2008, 12:05 AM // 00:05   #21
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What about Caravan Vanquishes or 2-3 friends playing an area where they take a break?
The auto-remove option idea is too flawed for it to be implemented. But a report option to have a person removed from the instance should be implemented

/half-signed
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Old Mar 25, 2008, 01:00 AM // 01:00   #22
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/notsigned.

It's like scamming... you can't call for a ban of scammers as it's you the one who messed up.
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Old Mar 25, 2008, 01:20 AM // 01:20   #23
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I agree. But also add a /break option. If all party members activate it, it disables the auto kick. It becomes re-enabled after they all type /break again. So if people do take 30min+ breaks, they wont be kicked.
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Old Mar 25, 2008, 01:23 AM // 01:23   #24
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/Signed with amendment.

Implement the report feature. If the player is inactive in a group for 15 min or more, a report option becomes available. If they are then reported by 3 or more people, the afk'er gets a popup asking them to confirm if they are there every 2 min from then on until the next town rezone. If unresopnded to, that character receives no drops, can't open chests, can't pick up expired drops for others and earns no XP or bounty points.
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Old Mar 25, 2008, 02:11 AM // 02:11   #25
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Quote:
Originally Posted by Kanyatta
Ok.

The thing about Guild Wars is... it's a VIDEO GAME! Ok, so he leeched off you and got what? 6 Shards? And what are shards redeemable for? 3k ea? What is 18k redeemable for IRL? Nothing. So, what has he effectively scammed off of your party? Nothing.
So basically while everyone else is having to fight. survive and actually contribute to the party one lazy asshole can be just that a lazy asshole. And we as people who let them do so with out wanting to repremand them? So at work if you are doing all the work and said lazy asshole just watches you its ok? being a game or being real life, no one, likes having to bust their ass while someone else gets the prize.

I think the OP has a decent system. If the player is inactive as in not using skills on enemies/OTHER players, and they are also reported by ALL members of the team it should take care of any abuse. You might could also apply a proximity system. if the players are out of 100' or more for a set amount of time, not using skills and not engaging enemies. I dunno, but I do like the idea.

/signed

~the rat~
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Old Mar 25, 2008, 02:17 AM // 02:17   #26
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/not signed
sounds retarded, some people might be taking breaks and its ur fault u picked a leecher into ur team
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Old Mar 25, 2008, 02:21 AM // 02:21   #27
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Quote:
Originally Posted by masta_yoda
/not signed
sounds retarded, some people might be taking breaks and its ur fault u picked a leecher into ur team
right cause they have a great glowing sign with an arrow saying

Leech your a tard for taking me!!!

~the rat~
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Old Mar 25, 2008, 02:24 AM // 02:24   #28
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Quote:
Originally Posted by legion_rat
right cause they have a great glowing sign with an arrow saying

Leech your a tard for taking me!!!

~the rat~
yeh.. theres got to be 1 asshole in every group, 2 if ur unlucky, pug*
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Old Mar 25, 2008, 02:29 AM // 02:29   #29
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/signed
I don't think there should be an autokick, but the option for party members to kick if a player is inactive for a certain amount of time. We should think of some system if a player is there but doesn't help out. That is leeching as well, but the player is not actually afk.
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Old Mar 25, 2008, 02:30 AM // 02:30   #30
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Simple compromise solution.

If more than 4 players (or all other players in an instance) report a player as leeching in the current instance, player is kicked to town, with all unclaimed drops of his going into the unclaimed window so he can claim them.

Pros:
- Lets you kick a leech.
- Prevents a kick to keep good drops (Ooh, Johnny got a gold, let's kick him and grab it)
- Requires a majority consensus of the team (Either at least 4, or all others)
- Since it's the report feature, abuse of this by other players could get them banned or sanctioned.
- No timeouts

Cons:
- Can be bypassed by leeching teams to some extent.
- Could be used to screw innocents out of rewards (though that would qualify as abuse, I would think).
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Old Mar 25, 2008, 02:41 AM // 02:41   #31
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Quote:
Originally Posted by Bront
Simple compromise solution.

If more than 4 players (or all other players in an instance) report a player as leeching in the current instance, player is kicked to town, with all unclaimed drops of his going into the unclaimed window so he can claim them.

Pros:
- Lets you kick a leech.
- Prevents a kick to keep good drops (Ooh, Johnny got a gold, let's kick him and grab it)
- Requires a majority consensus of the team (Either at least 4, or all others)
- Since it's the report feature, abuse of this by other players could get them banned or sanctioned.
- No timeouts

Cons:
- Can be bypassed by leeching teams to some extent.
- Could be used to screw innocents out of rewards (though that would qualify as abuse, I would think).
umm no....that team might be half guildies or just purely biased and picking on one player is not nice just because he did 1 minor thing wrong.. and yeh ive been in some groups that have been like that
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Old Mar 25, 2008, 02:45 AM // 02:45   #32
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Quote:
Cons:
- Can be bypassed by leeching teams to some extent.
- Could be used to screw innocents out of rewards (though that would qualify as abuse, I would think).
To bypass a 50% rating, you would need a team of at least 5 leachers, and relying on 3 people to farm whatever is most likely an epic fail of catastrophic proportions.
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Old Mar 25, 2008, 02:46 AM // 02:46   #33
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Nice idea, Defiantly add that option to kick after 30 min or however long time span you want for the inactivity. /signed
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Old Mar 25, 2008, 03:02 AM // 03:02   #34
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Good idea but still a few kinks to be worked out. Although a good idea, there will always been some sorta loop-hole people will find.

/half-signed
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Old Mar 25, 2008, 03:42 AM // 03:42   #35
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As much as I would like to add something like this it would really just add to people who all asses to mess with other people. There would be tons of greivers who would use this kind of thing to steal drops/ just plain mess with people. And the /leech option would not really help cause A-net could not review every situation. I agree something needs to be done, but not quite this fashion. Btw I think I was in your group. Leechers name began with Bobita.....
Quote:
Originally Posted by ImperialPriest
To bypass a 50% rating, you would need a team of at least 5 leachers, and relying on 3 people to farm whatever is most likely an epic fail of catastrophic proportions.
This made me laugh.
And second thought...of what happened when /report was added to PvP, epic grieving.

Last edited by Kerwyn Nasilan; Mar 25, 2008 at 03:44 AM // 03:44..
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Old Mar 25, 2008, 02:07 PM // 14:07   #36
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Quote:
Originally Posted by Kerwyn Nasilan
As much as I would like to add something like this it would really just add to people who all asses to mess with other people. There would be tons of greivers who would use this kind of thing to steal drops/ just plain mess with people. And the /leech option would not really help cause A-net could not review every situation. I agree something needs to be done, but not quite this fashion. Btw I think I was in your group. Leechers name began with Bobita.....

/Waves. Hi Kerwyn. Yep, you were in the team. Geez what a trip that was.

Thx for all the replies. There is a lot of good feedback in this thread, both from folks that agree with me and those that don't.

Quote:
Originally Posted by Chaos55
Good idea but still a few kinks to be worked out. Although a good idea, there will always been some sorta loop-hole people will find.
This sums up the thread pretty well. After reading all the replies, I have to agree that the auto-kick option is out. Too many circumstances where it would backfire. So, here is where we're at:

- No autokick. After 30 minutes of inactivity the team is given an option to kick the leech. If either (all or the majority?) decide to kick, the leech is returned to town.

- Absolutely cannot kick an active player. This is necessary to prevent abuse. A lot of the non-signers are worried that this will be abused by jerks to steal drops or bully disliked team members. If my plan is implemented as designed then this will not be possible. The team cannot kick a player that hasn't met the conditions for inactivity for at least 15 minutes. This will prevent stuff like "OMG!!! THAT WARRIOR JUST USED MENDING ON ME!!!!! KICK HIM KICK HIM KICK HIM NOW!!!!!!!" This system is just to punish leechers, not new/bad players.
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Old Mar 25, 2008, 03:20 PM // 15:20   #37
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/signed

Too many leechers these days, one even complained we died. Such a shame.

[randombadjoke]BUT WUT IF MAH TEAMS ALL HAS SPONTANEOUS DIAERREA[/randombadjoke]
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Old Mar 25, 2008, 05:51 PM // 17:51   #38
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Ooh, the burn topic of ultimatum, and the only one that can put nerves afire;leechers. At current, you can't report people for leeching in pve, but you can report them for ruining gameplay;as in each player leaves the party because of the leecher and reforms in the outpost to redo the mission. (screencaptures of dialogue and members leaving are your friend) Sure, its a pain in the ass, but you have to ask yourself. Is it worth getting your reward and helping out a scumbag at the same time, or better to rezone and redo with people worhty of an enjoyable co-op time? I don't mind at all people that can't play good, because at least they're actively involved in the party. The core of this thread says "I want to get my reward, and scum better beware." The reality of how it is, is more like "hey guys, a scumbag, lets screencap the dialogue, leave the party, report to anet, then reform party." You and several other people lost real life time, did the right thing, and didn't help a scumbag out, hawt right? =]
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